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Rain Gardens Of West Michigan
Distance: 0.2 Mi1007 Lake Dr SE
49506-1536 Grand Rapids -
Aaawm
Distance: 1.4 Mi1279 Cedar Ne
49503 Grand Rapids -
Grnow
Distance: 1.3 Mi15 Ionia Ave SW Ste 220
49503 Grand Rapids -
Romence Gardens & Greenhouses
Distance: 1.4 Mi265 Lakeside Dr NE
49503 Grand Rapids -
Professional Karate, LLC
Distance: 3.8 Mi652 28th St SW Ste B
49509 Wyoming
Website Links
Description
This is a categorized list of the Flash experiments available for view on this site. Email me if you are interested in more information about the experiments, or if you would like access to the source code. The Kingdom of Hammurabi This is the first game I have completed, start to finish. It is a simple economic simulation, based on the first computer game I ever played, back around 1980. Finished Game Whirling Vector Shapes of Doom This is a 75% completed simple arcade game, created in Flash 7/Actionscript 1. Current Prototype Gyruss Clone This is my attempt to re-make one of my favorite 1980s video games. Iteration 1 Iteration 2 Iteration 3 Scorched Earth This is a series of ongoing experiments to recreate, in Flash, the Mother of All Games: Scorched Earth. I am attempting to update the game to be in Isometric format and allow for multiple viewing angles. The links I post are to be regular updates to examples of my progress until the game is done. Perlin Noise and the BitmapData Threshold Isometric view in wireframe mode Isometric view in fill mode Isometric view in fill mode, with rotation . Warning: This one is quite processor-intensive. Isometric view in fill mode, with rotation . This one is better optimized than the previous, and a little more interactive. Parallax Sprite This is another ongoing experiment. I am using layered graphics and the parallax effect to provide the illusion of depth in a top-down setting. Iteration 1 – Actionscript 3, June 2007 Iteration 2 – Actionscript 3, June 2007 Iteration 3 – Actionscript 3, July 2007 Iteration 4 – Actionscript 3, September 2007