Giant Bite

Giant Bite

  • 80 Yesler Way Ste 310
  • Seattle, Washington
  • 98104

Description

LinkedIn ) Hamilton is a twelve year industry veteran with previous roles spanning from Tester to Lead Designer to Executive Producer. Most notably, he served as Producer, Lead Producer and Executive Producer at Bungie for six years through the development of Oni for PC/Mac, Halo for Xbox and PC/Mac, and Halo2 for Xbox. There, he worked closely with the founders of Bungie to manage personnel, budget, P&L and studio culture in addition to his duties producing the projects.

Giant Bite is an independent game developer in Seattle, WA. The studio was founded in November 2005 by three industry veterans who aim to develop premium original titles for the next generation of consoles, handhelds and Windows. Giant Bite is not currently looking for job applicants although we are always happy to talk to exceptional individuals who feel passionate about game design, art and development and who are excited by the challenges and rewards of building teams, defining a vision and producing premium games.

Giant Bites' Founders have over forty years of experience in the industry including leadership roles on Halo for Xbox, Halo 2 for Xbox and DirectX. The Halo franchise sold over 13 million units generating more than $500 million in revenue and Halo 2 had the biggest single day sales in entertainment history. Giant Bite intends to build on its founders' strengths creating premium titles with excellent technology, compelling game play and great community.

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